Live Tweeting

Over the last 7 weeks, I have been engaging in a number of screenings while also participating in something called ‘Live tweeting‘. During the screening of these movies and series, my peers and I have been engaging in discussions on Twitter through the #BCM325 which provided a fantastic medium to unpack thoughts and concepts. Live tweeting on Twitter allowed for quite a lot of discussion to happen between my peers while the screening was happening but also created somewhat of a community as we all became connected through the hashtag while talking about the screenings each week. Twitter definitely allowed for a lot more discussion to happen between my peers which was highlighted at the end of some screenings where we were prompted to talk about a theory, but no one wanted to say anything out loud. Quite interesting.Read More »

Advertisements

Electronic Frontier Foundation

download

The Electronic Frontier Foundation (EFF) is a non-profit organisation that works to defend the civil liabilities in today’s digital age. The EFF works to ensure that the rights and freedoms of citizens are enhanced and protected as technology develops and becomes the central pillar of today society. The foundation believes that protecting the access of developing technologies for citizens is central to advancing freedom for all.

The EFF uses a voice independent from government or other organisations to defend freedom of speech, fight illegal surveillance and advocates for both users and innovators when supporting freedom enhancing technologies. The organisation works hard to advise policy makers and educates the press by developing public documents on their website to provide comprehensive analysis’s, educational guides and activist workshops.

Read More »

Reflecting on Transnational Media and Cultural Industries

reflection-s1llcr11.jpg

Reflecting on my BCM288 Transnational Media and Cultural industries experience, I have found that it has allowed me to open my eyes to a range of different subjects to do with film and digital media companies, consumers and the abundance of creative and cultural content flows happening in the world and especially Australia.

While taking this subject I have found exploring television programs audiences and consumers, especially when looking at the block and other kinds of reality TV shows and how barriers between privacy have been demolished in a way. This was brought up in week 2 and 3, where the example of the office was brought up to show the comparison between two different cultural groups and how one was more successful and engaging than the other. I found this topic to be really interesting which is why I decided to further look into the differences between specific TV adaptions with the example of skins. Looking into the reality TV show adaptions was also a really interesting topic. When looking at this we explored the reality show Masterchef and its ability to translate a wide range of audiences around the world.Read More »

Consuming Reality TV

TV.jpg

Consuming reality TV shows has become a constant in the lives of some and even for myself personally. Why we watch reality TV shows is often a source of debate, but it always comes down to our growing fascination and desire to fantasise about the prospect of acquired fame and our ability to somehow relate to the ‘reality’ perceived. From the ‘Bachelor’, ‘The Block’, ‘Neighbours’ or even ‘Teen Mom’, out afternoons are filled with enough drama that we can’t help but soak it all up.

So why do we feel compelled to watch these shows?

Screen Shot 2014-05-02 at 12.55.40 PM.pngWith this genre of television, the privacy barrier becomes obliterated. Because of the style of filming and the ability to reach these TV reality stars on social media it makes audiences feel as if they were their friends and that we know everything about them. The audience becomes obsessed with the actors on TV and starts to construct relationships with them and other people through social media like Instagram. In doing this it allows for the media platform to forge connections and encourage the involvement of ordinary day to day people in the lives of the extraordinary people.Read More »

Audiences in the Media

Media convergence is basically the merging of mass media like television, radio, the internet along with portable and interactive technologies through various digital media platforms. Today I will be talking about the effects that media convergence has on an audience and the power that the audience can hold in the media because of it, Enjoy!

 

Sources I used in this post:

Anxieties with Media Audiences

Many individuals are experiencing anxieties in relation to the media and the impact that it could possibly have the person using it. But, are these anxieties justifiable? And should we be feeling this way?

3173381151_1_3_ABQpQLEw.jpg

Violent video games/Violent videos = violence in children, is a very common anxiety formula that people argue. Why? Well, many people believe that if a child is playing or watching such violence they will act upon it in society. Games such as Grand theft auto, call of duty or even the Sims are a few of many video games which have a whole lot of violence attached to them, which in turn leads to a lot of controversy. This whole issue creates a ‘moral panic’, where the feeling of anxiety spread amongst society because people fear that the effects of these video games on children will corrupt or threaten society.Read More »